9 Lives: Casey and Sphynx – Sfx

Music and Sfx of most AAA games are overlooked, which is a good thing! In the best games, Sfx and music set the atmosphere and create moments and tension that without the sound, would be just well, silence.

We have been lucky enough to work with a couple of awesome guys in building out the sound and music for 9 Lives: Casey and Sphynx. Today’s blog is about Sfx from Dave Chan.

MDK2_Packshot

My name is Dave Chan and I created the sound effects for 9 Lives: Casey and Sphynx. I’ve been working in videogames since 1999. I started my game career at BioWare where I was the lead sound designer on MDK2, Baldur’s Gate II, Neverwinter Nights and was the Audio Producer on Star Wars: Knights of the Old Republic. I left BioWare and moved into independent contracting for audio and worked on titles like Prey and Splinter Cell Double Agent. I also had the privilege of working on quite a few indie titles as well such as Sally’s Spa, Clue Classic, and more recently game like the mobile hit Office Jerk.

I came to meet the Hungry Moose folks at Edmonton GameCamp which is a game development group that I help organize. Ric explained the concept of the game to me and it sounded like a lot of fun so I agreed to help them out.

The challenge of a game like 9 Lives is making sounds that are fun and playful, but not too cartoonish. The game is fanciful, but has a bit of realism. I looked to have a balance in the audio that played up to the setting and characters. The art and animation help give the characters personality and the audio is the icing that makes the cake complete.

To create sounds for the game I drew upon the extensive library I have created over the years as well as creating new sounds from recorded and synthesized sources. Don’t worry though, no cats or security guards were harmed in the process. Sometimes I will layer different sounds together to create something entirely new. It’s an exciting way to get my creativity out. In the end we try things out in the game and if they don’t quite work we keep iterating until they do. Sometimes we’ll even change sounds after the game ships based on player feedback.

9 Lives is a super fun game and I hope that players will enjoy playing it as much as I did working on it. If it’s successful that means I get to make more cool sounds for Casey and Sphynx, so get out there and download it when it’s released!

Dave

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